This conference is designed to bring together leading researchers and practitioners from developmental and cognitive psychology, media, and game design to examine home learning transfers from video game play to elementary and secondary school classroom.
This issue remains largely unaddressed despite a growing body of literature linking video game play to improvement in spatial skills, problem solving and inductive reasoning, and attention. Invited attendees represent leading national and international researchers and practitioners in developmental and cognitive psychology, media, communications and game design.
Talks and activities during the conference will address cognitive skills and content knowledge that children and adolescents acquire and refine during video game play; game features that captivate and promote skill development amongst game players; and evidence of skill and content knowledge transfer from video game play to the classroom context of game players of different ages.
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